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Zhejiang Century Huatong Group Co Ltd

Zhejiang Century Huatong Group Co.,Ltd engages in the auto parts, Internet games, and artificial intelligence cloud data businesses in China and internationally. The company is involved in the manufacture, processing, and sale of auto parts, motorcycle parts, and precision metal molds; design, production, and sale of metal stamping parts and injection molded parts; wholesale of plastic particles and metal products; and technical development, consulting, services, and sale of computer software and hardware. It also engages in import and export business of textiles, clothing, rubber products, plastic products, metal products, communication equipment, computer and electronic equipment, and electromechanical equipment, as well as license management and commission agency business. The company was incorporated in 2005 and is based in Shanghai, China.

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News & notes moving 002602.CS
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Century Huatong's largest shareholder and concert party terminate reduction plan early

Century Huatong announced that its largest shareholder Wang Ji and his concert party Ji Yunsheng have decided to terminate their share reduction plan early. It was previously disclosed that Wang Ji and Ji Yunsheng planned to reduce their combined holdings by no more than 220 million shares between May 30 and August 29. As of the announcement date, Ji Yunsheng had sold 52.5961 million shares, or 0.71% of total share capital, through centralized bidding from June 16 to June 29, at an average price of 13.56 yuan per share. The remaining shares that were not sold will no longer be reduced within the original reduction plan period.
CLS·13dRead more ▾
Artificial Intelligence

Century Huatong's Deng Qi: AI Now Fully Integrated Across the Game Development Chain, Cutting Demo Production from Six Months to Three

Deng Qi, Executive Director of Shengqu Capital under Century Huatong, said at the 2026 China Digital Industry Ecosystem Conference that the current wave of AI technology has moved from early experimentation into a phase of deep integration across all segments of the game industry, covering the entire chain from development and publishing to refined user operations, and is beginning to penetrate gameplay itself. She revealed that the company now largely uses AI to generate promotional demos and 15-second interactive gameplay videos from end to end. Previously, developing a testable product demo took about six months; that cycle has now been shortened to around three months. In publishing, AI can mass-produce diverse user acquisition assets and speed up localization and translation, supporting overseas expansion. On the user operations side, AI data analysis capabilities can digitize and tabulate user feedback, helping to accurately gauge user preferences. Deng Qi summed up AI's impact on the game industry as moving from cost reduction to efficiency gains, ultimately aimed at creating more value for users. She expressed hope for future breakthroughs on the creative front, leading to the development of original gameplay not yet seen in the market. Addressing the discussion around an AI bubble, she said bubbles can attract capital and talent, but acknowledged that there is currently some overvaluation. Investors should discern substantive assets with long-term value within the bubble and calmly consider the pace of hardware and software deployment.
中国经营报·20dRead more ▾
Artificial Intelligence

Chinese AI Models Sweep Top Five in Global Call Rankings; Major Funds Pour into AI Application Stocks

The latest weekly large model call rankings from global multi-model aggregation platform OpenRouter show that the top five products are all developed by Chinese companies. Xiaomi's MiMo-V2.5 topped the list with 10.5 trillion tokens called in a single week, up 12 percent week-on-week. Two DeepSeek models ranked second and fifth, forming a high-low mix. Tencent's Hunyuan 3, online for just one month, saw a weekly surge of over 999 percent, making it the fastest-growing model. At the industry level, Guolian Minsheng Securities believes that accelerating AI application development is key to generating positive industrial capital returns from current AI capital expenditure. The leap in open-source model capabilities is greatly boosting application development. ByteDance's Doubao, Tencent's WorkBuddy, and Alibaba's Qwen are rapidly accumulating traffic, and the commercialisation of AI applications is about to begin. In the secondary market, the AI application index has fallen more than 30 percent from its high on 13 January, but rebounded violently by nearly 10 percent in the past week, with a single-day gain of over 5 percent on 31 July. The trio of Yidian Tianxia, Chinese Online, and Tianlong Group, dubbed the Yi Zhong Tian combination, has drawn attention. On the funding side, 28 AI application concept stocks saw net inflows of over 100 million yuan from major funds. BlueFocus topped the list with 2.419 billion yuan and hit the daily limit up, while Kunlun Tech saw net inflows exceeding 1 billion yuan and also hit the daily limit up. As of 2 August, among brokerages' August golden stock picks, Kunlun Tech received two recommendations, while Fengzhushou, Century Huatong, and Zhipu each received one. Century Huatong expects first-half net profit of 4.3 billion to 4.77 billion yuan, a year-on-year increase of 61.87 percent to 79.57 percent.
21世纪经济·25dRead more ▾
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Shengqu Games Partners with South Korea's NC to Launch Aion 2 in China

Shengqu Games, a subsidiary of Century Huatong, has entered into a partnership with South Korean online gaming giant NC to jointly bring the large-scale next-generation fantasy MMORPG Aion 2 to mainland China. The two companies officially announced the news at a new product launch event in Shanghai on July 30. In 2009, the original Aion was introduced to the Chinese market by Shengqu Games and became one of the landmark titles in the domestic MMORPG sector. Going forward, the two sides will leverage their respective strengths to jointly drive the development of Aion 2 in the Chinese market.
Jiemian·28dRead more ▾
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Four Century Huatong shareholders ordered to rectify after performance compensation shortfall

Century Huatong shareholders Yaoruru, Yiqusheng, Jiyufan, and former controlling shareholder Huatong Holdings have been ordered by the Zhejiang Securities Regulatory Bureau to take corrective administrative measures and have been recorded in the securities and futures market integrity archives for failing to fulfill performance compensation and guarantee obligations related to a major asset restructuring in 2019. After subsidiary Shengqu Technology was penalized for inflating its 2020 revenue and profit, the adjusted net profit attributable to the parent after deducting non-recurring items was revised down from 2.986 billion yuan to 2.619 billion yuan, missing the performance commitment. According to the compensation agreement, Yaoruru should compensate approximately 77.68 million shares, Yiqusheng approximately 24.47 million shares, and Jiyufan approximately 24.47 million shares, with the three parties bearing joint and several liability, while Huatong Holdings provided additional guarantee for Yaoruru's compensation obligations. To date, only Jiyufan completed the share compensation in August 2025. Yaoruru and Yiqusheng have not fulfilled their compensation and guarantee obligations, Jiyufan has not fulfilled its guarantee obligations to the other compensating parties, and Huatong Holdings has not fulfilled its guarantee obligations to Yaoruru, constituting a violation.
财中社·29dRead more ▾
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Multiple game companies forecast sharp first-half profit growth; Century Huatong expects net profit up to 4.77 billion yuan

On July 15, the gaming sector strengthened during the session, with several companies forecasting significant first-half profit growth. Century Huatong announced it expects net profit attributable to shareholders of the listed company for the first half of 2026 to be between 4.30 billion and 4.77 billion yuan, a year-on-year increase of 61.87% to 79.57%. Yoozoo Games expects net profit for the same period of 200 million to 300 million yuan, up 298.76% to 498.14%. G-bits expects net profit of 1.01 billion to 1.10 billion yuan, up 57% to 71%. A research note from GF Securities pointed out that in the first five months of 2026, China's actual game market sales revenue reached 158.416 billion yuan, up 12.3% year-on-year, while overseas revenue from self-developed games hit 10.402 billion US dollars, up 31.1%, with industry prosperity continuing. A China Merchants Securities research note believes the core driver of global mobile game growth has shifted to rising purchasing power, AI technology is becoming a key tool in game development, going overseas is a clear trend, and the overseas market is about 2.7 times the size of China's domestic market.
21世纪经济·43dRead more ▾
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Century Huatong expects first-half net profit to rise 61.87% to 79.57% year-on-year

Century Huatong issued an earnings forecast, expecting net profit attributable to shareholders of the listed company in the first half of 2026 to be between 4.30 billion yuan and 4.77 billion yuan, representing a year-on-year increase of 61.87% to 79.57%. The company said the profit growth was mainly driven by strong performance of its subsidiaries, with the core gaming business segment standing out. Diandian Interactive and Century Games continued to see revenue growth, and multiple games performed well.
南方财经网·44dRead more ▾
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Century Huatong Subsidiary Contributes 150 Million Yuan to Co-Found Venture Capital Partnership

Century Huatong's wholly-owned subsidiary Shanghai Shengqu Shumeng contributed 150 million yuan to co-establish the Tianjin Lisi Xingque Venture Capital Partnership with Tianjin Lisi Mingtang. Shengqu Shumeng made the capital contribution using its own funds, accounting for 35.461% of the partnership's total committed capital, making it the main limited partner. The fund has appointed Hainan Lisi as the fund manager to oversee operations and investments. In the first quarter of 2026, Century Huatong achieved revenue of 11.01 billion yuan and net profit attributable to the parent company of 2.027 billion yuan.
财中社·48dRead more ▾
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Century Huatong and IPIM co-host second Digiloong Cup Macao Investment Summit and AI Ecosystem Forum

Century Huatong and the Macao Commerce and Investment Promotion Institute co-hosted the second Digiloong Cup Global AI Innovation Competition’s Macao Investment Summit and AI Ecosystem Forum, drawing more than 100 officials, investors, and tech founders. IPIM President Alex Che Weng Keong said Macao is accelerating its AI shift, backed by a 20 billion-pataca guidance fund and a new technology park. Century Huatong Chairman Wang Ji announced a strategic cooperation memorandum with IPIM to build the AI value chain and take digital-entertainment content overseas, making Macao a pillar of the company’s global strategy. The summit featured keynotes on video-native world models and AI-era investment paradigms, two roundtables on AI deployment and embodied intelligence, and pitches from six standout startups from the competition, which drew over 200 registrations and nearly 100 project submissions.
GlobeNewswire·54dRead more ▾
Cloud & Digital Infrastructure

Listed Companies Like Huace Film & TV Cross Into Computing Power, Main Business Synergy Becomes Key

Several A-share listed companies whose main business is not computing power, including Huace Film & TV, Century Huatong, and Anoky, are entering the computing power sector through different paths, and how to achieve synergy with their main business has become a focus of attention. Huace Film & TV established a wholly-owned subsidiary, Hangzhou Core Computing Metaverse Technology Co., Ltd., to carry out intelligent computing services. As of May 2026, it has formed a computing power scale of 37,000 petaflops, and its computing power business achieved revenue of 126 million yuan in 2025, a year-on-year increase of 602.65 percent, with a gross margin of 36.02 percent. Century Huatong is leveraging its existing data centers to transform into a full industry chain of computing power leasing, computing power operation and maintenance, and cabinet rental, and has invested in building multiple large-scale data centers in the Yangtze River Delta and Pearl River Delta. Anoky entered the computing power market by acquiring Shanghai Gengcong Information Technology Co., Ltd., building a business ecosystem including GPU elastic computing power services, hardware supply, and scheduling platform deployment. All three companies are exploring the integration of computing power with their main businesses. For example, Huace Film & TV uses AI for film and television rendering, Century Huatong provides computing power for game development, and Anoky is building an AI plus physical intelligent manufacturing platform, but the synergy effects still need quantitative data support.
情况·55dRead more ▾